Progress...
Starting to get somewhere now with the new project. I thought it would be interesting to show the evolution of the idea from a graphical standpoint.
The last image isn’t the finished product, it still needs some work, but it’s nice to finally see something that looks more like a game and less like some random shapes…
Oh and I switched technology again, but I’ll leave out the gory details. I’ve gone back to libGDX, but I’m using an entity component system (Ashley), and writing in Kotlin.
Written on December 9, 2015